Ⓦ Star Ocean 2 (PS1) Walkthrough ▪ Part 4, Cross Cave [Universe, ePSXe]

2015-12-24 4

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So, to recap on my preparations from the last video:

I unlocked Sense of Taste for Rena (+100 SP) and Originality+Dexterity for Celine (+200 SP), which allowed me to max out Perseverance on both of them. I also leveled Rena's Playfulness to 5 (+12,000 FOL) and Celine's Playfulness to 10 (+100,000 FOL), and picked up some gear from Mars and Herlie (and a Bandit's Glove, but we'll get to that later).

You can pick up a free Silk Robe from Celine's room in Mars, and a Sinclair Saber, Ring Mail, and Leather Boots from the mansion in Herlie. You don't really HAVE to purchase any equipment other than a Cestus for Cross Cave, but supplementing the free stuff with some more of the best store-bought stuff can help a lot (having over 70 AC on Claude actually makes quite a difference in the amount of damage he takes from enemies there).

Back to skills: after maxing out Perseverance, Danger Sense is a good skill to get to 8 (only 1 SP per level up to that point). I also put a few levels into Kitchen Knife and some other assorted skills on Rena (as long as they're 1 SP per level, basically).

As for Cross Cave itself: it's not all that bad if you've got decent equipment and use Rena as a 2nd melee.

You can skip the gargoyles if you wish, but I actually don't find them that bad anymore. Keep them from surrounding Claude, take opportunities to sandwich one when you can, throw out heals as needed, etc. Flare Bombs are also quite good when they're close together (you can buy them in Mars).
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Game: Star Ocean: The Second Story
Platform: PSX
Developer: tri-Ace
Publisher: Enix Corporation

Rena's Story
Universe Difficulty

Played on ePSXe 1.9.0 emulator

VIDEO: Pete's OpenGL2 Driver 2.9
Resolution & Colors
- Fullscreen mode 1920x1080 32 Bit
- Internal X res: 2
- Internal Y res: 3
- Stretching mode: 0
- Render mode: 0

Textures
- Texture filtering: 2
- Hi-Res textures: 0
- Gfx card vram: 0 (Autodetect)

Framerate
- "Use FPS limit" checked
- "Auto-detect FPS/Frame skipping limit" checked

Compatibility
- Off-Screen drawing: 1
- Framebuffer effects: 2
- Framebuffer upload: 1

Full screen filters
- "Screen filtering" checked
- Shader effects ➜ Fullscreen Smoothing ➜ 2

Misc
- "MDEC filter" checked

AUDIO: ePSXe SPU Core 1.9.0

Specs:
i5-2500k @4.5GHz
GTX 670 FTW

Recorded with StarTech USB3HDCAP

Gameplay and Editing By: Wolfwood824
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